Review: Torque 3D Game Development Cookbook

I found this to be perfect for my current level of understanding in Torque. I like that it doesn't begin with how to download & install the SDK, setting up an IDE, and so forth. It jumps right into what someone in my position is looking for: de-mystifying the code with great explanation and examples.

I was very excited that it went into detail about inventory & clientserver communication. That had always been a cloudy subject between game engines that I have coded for. I definitely feel that with what I've read already, and having this book by my side, I can jump back into development with a greater understanding and accomplish more than I was able with google & documentation :)

The book on Packt: